STALKER 2 developer promptly cancels NFT plans after fan outcry

A screenshot from Dmarket's now-defunct promotional page for <en>tracker 2</em> NFT. “><figcaption class=

Enlarge / A screenshot of the now defunct Dmarket promotional page for STALKER 2 NFT.

STALKER 2: Heart of Chernobyl Developer GSC Game World is quick to roll back plans to incorporate non-fungible tokens into the upcoming game, a move made just a day after the idea was announced and hours after the company publicly defended its position on Thursday.

The short saga of tracker 2 NFTs began on Wednesday morning, when GSC Game World announced that it was partnership with the NFT Dmarket marketplace to offer “the rights to certain unique items” to players via NFTs. To begin with, the company planned to auction off three NFTs that represented the opportunity to be inserted into the game as a “metahuman” NPC via the company’s photogrammetric scanning process.

In an interview with WCCFTech, Evgeniy Grygorovych, CEO of GSC Game World, said that after the initial auction, “the owner of the metahuman will be able to trade in the right to be a metahuman [NFT] until a certain date before the official release of the game “(this release is scheduled for April 28, 2022). In February, a second planned NFT drop would have proposed” top secret genesis packs “that” will not influence the gameplay “itself or give advantages in the game over other players,” said Grygorovych.

A suppressed defense

In a tweet deleted since posted Thursday afternoon (archived here), GSC Game World defended its decision to use NFTs. “Like all other developers, we need two main resources: time and money,” the statement said in part. “All the funds we earn during the development process (including the potential revenue from NFT) will be spent on improving the long-awaited game to make it even better.”

The company clarified that its NFT plans included in-game “gloves / tattoos / skins / badges” for multiplayer, the rights to put your character’s nicknames on in-game decorations like “desks / walls / etc. ” and “collectible cards” that would not be integrated into the game at all. All of these NFTs would be completely optional, the company wrote, and could “only be activated before the game’s release … We look forward to doing the right thing.” NFT “.

GSC Game World wanted to give “certain fans the ability to get into the game without interfering with the experience of other players,” the company wrote.

The company also tried to allay concerns about the power consumption needed for NFTs, saying that its partner Dmarket’s private blockchain “prioritizes low power consumption and minimizing CO2 and carbon emissions. other negative impacts on the environment “.

Apparently, this statement did not calm anti-NFT sentiment among potential gamers. Hours after deleting this tweet, GSC Game World posted a follow-up Thursday evening, saying, “We hear you. Based on the feedback we have received, we have made the decision to cancel everything related to NFT in tracker 2. The interests of our fans and players are the top priority of the team. We create this game for you to enjoy, regardless of the cost. If you care, we care too. “

The backlash continues

GSC Game World’s overthrow on NFTs comes after popular gaming chat platform Discord also publicly withdrew from its own NFT integration plans last month, founder and CEO Jason Citron saying in a statement. : “Web3 has a lot of good but also a lot of problems we have to work at our scale.”

However, there are many other established game companies continuing with their NFT projects. Ubisoft has already distributed the first free game elements through its confusing Quartz NFT system. This decision led the French union Solidaires Informatique, which represents certain Ubisoft employees in France, to publish a statement calling the company’s plan “unnecessary, costly, ecologically mortifying technology” that has been “widely criticized by our players, failing to improve [or] benefits for our games. “

“Do you like dividends, subprimes, financial derivatives, crises, speculation, fast trading, money laundering, etc.? This is the assured and tacit promise of the NFT”, writes the group. “We are far from the pleasure of video games.”

Peter Molyneux’s 22Cans also garnered attention this month for selling over $ 54 million worth of virtual land in less than a week as part of the company’s upcoming NFT game. Heritage. But the last of the game’s more than 4,600 virtual land plots seem to be selling out slowly; 121 are available at the time of this writing, down slightly from the 140 available about 24 hours ago.

List image by GSC Game World


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