Nvidia has announced that DLSS is bringing 10 more games with its presence in October, with frame rate boosting technology coming to Baldurs Gate 3 (as it was reported in July) and Back 4 Blood.
The biggest boost, according to Nvidia’s benchmarking which, like any internal performance test, should be taken with a dusting of salt is seen by Baldurs Gate 3.
The RPG, which is still in Early Access (test) on Steam, gets DLSS with its latest update this week, with the promise of a frame rate increase of up to 88%. This particular best case scenario is at 4K resolution with maximum graphics settings and DLSS in performance mode.
This means that those with an RTX 3060 Ti can enjoy gaming at these settings while still breaking the magic threshold of 60 fps (fps), actually hitting 64 fps, whereas without DLSS the GPU would only handle 34 fps. . Those with an RTX 3080 can hit the 100 fps mark (the card gives 54 fps without DLSS in 4K). By the way, these benchmarks were run with an AMD Ryzen 9 5900X as the guest CPU.
The other big name here is Back 4 Blood which came out today, and Nvidia also compared this in 4K in a similar fashion to Baldurs Gate 3. The results were only at 4K at maximum settings, even the modest one. RTX 2060 hit 60 fps (compared to 41 fps with DLSS disabled). The RTX 3060 Ti handled 99 fps versus 53 fps without DLSS.
Other DLSS games in October are: Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, Swords of Legends Online, featuring Alan Wake Remastered and FIST: Forged In Shadow Torch already having the technology. With Baldurs Gate 3 and Back 4 Blood in the lead, that’s 10 new additions for this month in total.
Analysis: not just new games, but an upgraded DLSS version in the mix
In total, with these 10 new offerings this month, Nvidia DLSS is now supported by 120 games and apps.
Of course, there is an anomaly here in that DLSS is actually already in Shadow of the Tomb Raider, which was one of the very first RTX titles, but only version 1.0 of the tech that was back in the day. DLSS was not as good. Version 2.0 made major strides in performance, so it’s great to see Nvidia bringing the latest DLSS to the game.
In fact, with the new DLSS (in performance mode), Shadow of the Tomb Raider’s performance more than doubles in 4K with maximum settings and ray tracing enabled, again according to Nvidia’s own testing. (The RTX 3060 Ti achieves 66 fps with DLSS, rather than the 32 fps it would normally achieve).
Hopefully, this is a sign that other games that are still languishing on the first incarnation of DLSS might get the upgrade as well.
Via PC Gamer
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