Indian game developers have had sporadic success so far with very few games outside of ludo and cricket having achieved success. But it looks like local developer SuperGaming has had real success when it comes to making shooting games like MaskGun.
This game which launched in January 2019 has recently taken a new step by bringing together over 50 million players, which is a very big deal. And more than just competition to ordinary Ludo and Cricket games, it indicates the evolution of the industry.
Developed by SuperGaming MaskGun has the largest player base among games developed in India
To commemorate the achievement of crossing the 50 million player mark, MaskGun had 50 hours of double XP and gold in the game this weekend.
In addition to that, the developers have confirmed that the game on Android and iOS has more than 56 million players. MaskGun runs on June Engine, which is SuperGaming’s proprietary technology, built entirely by the team from Pune, India.
The company also revealed interesting facts that players fired over 46.7 billion bullets resulting in 4.6 billion deaths, including over 542 million headshots since MaskGun was first available. . It has a vocal community of over 1.3 million clans with a total of 23 million hours of playtime according to a detailed infographic from the company.
Also, SuperGaming will highlight its biggest fans without whom the game would not have reached this milestone with video testimonials from this week.
“When we launched MaskGun we weren’t expecting to have the impact it had and the outpouring of love from the MaskGun family inspired us to be better,” said Roby John, CEO and co- founder. “Their support reached 50 million people – and beyond – was well worth it. In the coming weeks, we’ll be highlighting these community heroes as our way of celebrating their stories that our game has been fortunate enough to welcome in a small way. “
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