Microsoft’s Backward Compatibility Program may have ended on November 20, 2021, with over 70 games added as part of Xbox’s 20th anniversary, but you may be wondering, “Why did my Has your favorite Xbox 360 or original Xbox game been selected? »
Throughout the life of the Xbox Backward Compatibility Program, people have always wondered why more titles haven’t been added. Jason Ronald, director of program management at Xbox, told TRG that getting a game backwards compatible isn’t as easy as people might think.
“A lot of games from the original Xbox generation or the Xbox 360 generation, at that time the idea of backward compatibility – and thinking about how those games will live on – was not part of the DNA of industry,” says Ronald.
“There would be titles that we would work on and we would technically make them work. But all of a sudden, we would realize all the different approvals we would need: whether it was a publisher, developer, or licensee.
“And that created a lot of work and a lot of challenges,” continues Ronald. “In some cases, when you’re thinking about consolidating businesses or buying intellectual property, sometimes it’s even hard to know who you need approval from!
“But I will say that every game is a unique challenge. And that’s one of the hardest things to get across to the community. Because people are like, ‘Oh, well, you made this game, you should make this game. Every game is a unique set of challenges and that’s where a lot of the work goes into moving a game forward.”
So many games, so many obstacles
Problems with licensing, publishers and technical quirks mean there are hundreds of games that Microsoft wanted to add to the Xbox Backward Compatibility Program, but just couldn’t. Some titles, like the Ronald share, have taken year to be added to the program due to the above issues.
“When we started this last patch [over 70 back-compat titles were added on November 20, 2021], we actually started with a list of hundreds of games that we were going to try,” says Ronald. “And we didn’t know if we were going to have five [titles], if we were to get 10 [titles], or if we will get 20 [titles].
“And to be honest, there are games in the program that I never thought we could move forward. It’s a labor of love and it takes, in some cases, years to be able to move them forward. , but the team has always been truly committed to doing everything they can for the fans.
So this is it. There are a number of reasons why some older titles like Blur, Stranglehold and Project Gotham Racing 4 aren’t backwards compatible on Xbox Series X – and it’s not for lack of trying.
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