A new South Park video game appears to be on its way for former BioShock developers.
Revealed in a job posting by independent developer Question, the studio is looking for a main level designer to contribute to “a new video game set in the world of South Park”. Although few details are given and the game remains unnamed, the job posting mentions that applicants must have experience in “designing multiplayer levels” and will help create “levels filled with aesthetically pleasing moments. convincing and interesting tactical choices ”.
Question is a little-known studio, but its website says it includes former developers of the BioShock series, Dishonored, and Thief: Deadly Shadows, as well as those who worked on Obsidian’s 2014 South Park RPG, The Stick. of Truth and Ubisoft. Follow-up to 2017 Fractured But Whole.
Its two co-founders, Stephen Alexander and Jordan Thomas, have previously contributed to BioShock and BioShock Infinite, with Thomas also serving as Creative Director at 2K Marin during studio development for BioShock 2.
The post suggests that the game will arrive on Xbox Series X, Xbox One, PS5, PS4 and PC, and mentions that it will be integrated into the Unreal 4 engine.
Question is best known for releasing The Magic Circle in 2015, a surreal, darkly comedic first-person game that plunges you into an unfinished fantasy world stuck in developmental hell. Most recently, he developed the co-op horror game The Blackout Club, in which you and your friends investigate the monstrous events of a remote town.
Analysis: an immersive simulation of South Park?
Unlike many licensed video games, South Park has seen remarkable success with its game adaptations. Obsidian’s RPG, The Stick of Truth, received a warm welcome for not only capturing the crude humor of the TV series, but carefully wrapping it up in a strong turn-based combat system and segments of exploration.
This title of Question therefore has something to live up to, even if the talent within the studio puts it on a good footing. It might be a little too much to expect the team to pool their BioShock, Dishonored, and Thief experiences together to create an immersive South Park simulation (and probably too weird a thought), but the name alone is enticing. Obsidian’s South Park games have performed brilliantly thanks to the experience of the team behind them. The same could happen here.
However, the game also marks some firsts for the license. For starters, this will be the first South Park game to release on the current generation of consoles. Fractured But Whole, the last major release that used the license, was released several years before the PS5 and Xbox Series X / S hit the market. But it is also the first South Park video game to be developed by a small independent studio. So far, its game adaptations have been created by or in partnership with larger developers.
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