Sisa Week = Reporter Ga-young Song Epic Games will join Microsoft’s Xbox Cloud Gaming service. While Microsoft has recently grown its game business by making corporate acquisitions and investments, it is expected to continue to secure competitiveness in the global cloud game market by joining large game services.
Microsoft announced on the 9th that Epic Games Korea had recently joined Microsoft’s Xbox Cloud Gaming. Xbox Cloud Gaming is a service operating in beta version, and as long as it is connected to the Internet, you can play through a web browser regardless of devices such as △TV △Smartphone △Laptop △Tablet PC without separate installation, Xbox Live or Game Pass membership. It is possible.
The game joining the Xbox Cloud Gaming is ‘Fortnite’, and users can play Fortnite through a web browser regardless of device type, including Windows PCs, Android phones and tablet PCs, iOS and iPad iOS.
After Epic Games joined Fortnite, Microsoft announced its goal of continuously adding free-to-play games and driving growth. According to Microsoft, since the beta version of Xbox Cloud Gaming was released, more than 10 million people worldwide have streamed the game so far. In addition, as the service can be used through a variety of devices, play was performed on more than 6,000 devices.
And, working with 125 developers to bring over 350 games from the Xbox Game Pass catalog to cloud games, we found that Xbox Game Pass users who use the cloud play twice as many games on average as those who don’t. was counted as
Awair support optimized for cloud environments such as touch control and streaming devices also played a role in the influx of users. According to Microsoft, 20% of Xbox Cloud game service users use touch control, and play for games that support touch control has doubled.
Microsoft plans to provide cloud game services in various countries including △Mexico △Japan △Australia △Brazil, as it aims to be ‘Xbox Everywhere’ where you can play any game you want around the world. In particular, it is expected to increase its influence in the global game market by joining various large games to the cloud gaming service in the future.
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