In letter : Alan Wake fans were ecstatic to discover that a spooky survival horror remaster arrives on October 5th. It was believed that the new version would support ray tracing and HDR, but developer Remedy Games has confirmed that it will not. What it will have, however, is support for Nvidia DLSS.
Lighting plays a big part in Alan Wake, so the inclusion of ray tracing and to a lesser extent HDR would have been some exciting additions. Unfortunately, Remedy Games in an FAQ stated that adding features would have taken too long and taken resources for other critical areas.
“We’re confident the game looks great even without ray tracing / HDR support,” the company said.
The good news is that Alan Wake Remastered will include support for Nvidia’s DLSS, so owners of supported cards can upgrade to higher resolutions if they choose. Elsewhere, ultra-wide monitor users can play the game in the native 21: 9 aspect ratio of their screen, although the cutscenes are still 16: 9. There’s also the usual multitude of PC-exclusive graphics options.
The minimum PC specs for Alan Wake Remastered are generous, but then it’s a revamped version of an 11-year-old game:
- CPU: i5-3340 or equivalent
- GPU: Nvidia GeForce GTX 960 or AMD equivalent. 2 GB of VRAM.
- RAM: 8 GB or more
- OS: Win 10 64 bit
- CPU: i7-3770 or equivalent
- GPU: Nvidia GeForce GTX 1060 or AMD equivalent. 4 GB of VRAM
- RAM: 16 GB
- OS: Win 10 64 bit
When asked why it was a remaster rather than a remake, Remedy said they wanted to introduce the game to a new audience rather than remake it entirely. Fortunately, we know that the large amount of product placements in the original game have been removed.
Alan Wake Remastered arrives October 5 on PC, PlayStation 5, PlayStation 4, Xbox Series X / S, and Xbox One. Those who play on a PS4 Pro will be able to choose between performance mode (60fps) or quality mode (4K at 30fps). The standard PS4 will be limited to 30 frames per second, while the PC has an unlocked frame rate.
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