Avowed is one of the most awaited next Xbox games. The game is a first person RPG; it comes courtesy of veteran developer Obsidian; it takes place in the universe of the Pillars of Eternity. However, the world of Attorney suddenly feels a lot more detailed, thanks to a very, very early preview of the gameplay, courtesy of an internal source.
Jez Corden, editor-in-chief of our other Future site, Windows Central, wrote extremely detailed impressions of an early release of Avocado, thanks to his relationship with “trusted and proven sources familiar with Microsoft’s plans for the future of Xbox “. While TechToSee’s Guide advises a skeptical eye for all game leaks, Corden and Windows Central are proven and trusted sources. It seems fair to say that Corden’s coverage is reliable, as these things go.
At the moment, Avowed appears to be playable, albeit still in a pre-alpha state. As last year’s trailer suggested, the game takes place from a first-person perspective and lets you choose a weapon or magic spell for each of your hands. Some of the spells should be familiar to Pillars of Eternity fans, such as Jolting Touch (lightning), Fireball (explicit), and Fetid Caress (poison). Some of these spells may require one or two hands, depending on their complexity. Melee and ranged characters will also have a variety of options, including swords, arrows, and guns. Instead of casting spells, physics-focused classes will use special weapon-based attacks.
With its real-time combat, first-person gameplay, and an emphasis on assigning skills to different hands, Corden says “Admitted is definitely Obsidian’s take on The Elder Scrolls.” Obsidian already has a lot of experience in creating first person RPGs in original environments; just watch his 2019 hit The Outer Worlds. However, if Avowed will be more like The Elder Scrolls – a true open world – or more like The Outer Worlds – large areas connected to central hubs, with a more linear story – Corden couldn’t tell.
Even so, Avowed doesn’t appear to be just The Elder Scrolls (or The Outer Worlds) with a Pillars of Eternity skin. The game features destructible environments and subtle fire effects, as well as a greater focus on character classes, as opposed to just choosing skills.
It’s important to keep in mind that Avoué is only just starting out in his development process, and everything we’ve learned so far is subject to change. The game does not yet have a solid release date, which means that while the pre-alpha version continues in a straight and unbroken line towards a final product (that never happens), the full release could still take some time to come. years.
Plus, the pre-alpha gameplay doesn’t tell us what to expect from the game’s story or characters. Admitted could be a direct continuation of the first two Pillars of Eternity games, a completely separate adventure in a far corner of the world. same world or something in between.
Anyway, now that Windows Central has shared some important details about the game with us, hopefully Obsidian and Microsoft will soon follow suit. We liked what we saw in a One-Minute Confessed teaser; a deeper dive probably wouldn’t hurt.