After 19 long years, Terror Metroid arrived. The story of intergalactic bounty hunter Samus Aran has been hanging around for some time, but Metroid Dread is finally delivering the next chapter in the famous sci-fi saga. If you complete Metroid Dread, you’ll learn a lot more about Samus’ history, as well as the deadly Metroids, the X shapeshifting Parasites, and the mysterious Chozo. Granted, that could be a pretty big “if” as the game doesn’t fire any punches.
Like most other Metroid titles, Metroid Dread is an extremely difficult game. It’s not obtuse or punitive, but you’ll have to use your wits to know where to go and your reflexes to take on the game’s tough bosses. Luckily, Samus has plenty of resources at her disposal as she explores the deadly planet ZDR. TechToSee’s Guide has compiled 10 must-have tips to help you explore the new world and see Samus safely back to his ship.
Take your time
If you’ve never played a Metroid game before, you might be surprised at how fragile Samus is. She can’t take that many hits at the start of the match. Even after improving your health, you tend to encounter new enemies that strike even harder, so survival is almost always a concern. As such, plowing straight ahead is a good way to get killed. Instead, take out enemies from a distance as much as possible, or avoid them altogether; the only reason to kill them is if you need more health or missile ammo.
Looking for improvements …
If you stick to the main path of the game and never branch out, you’ll end up in boss fights feeling pretty undernourished. Like other Metroid games, Metroid Dread encourages you to think outside the box and seek upgrades to your health and ammo capacity. The game hides these upgrades behind walls, in hard-to-reach areas, or inside seemingly inaccessible rooms. If you can, take a minute or two to see if there’s a way to get to that tempting missile or health tank. There may not be, in which case you will have to come back later.
… but don’t be obsessed with them
As Metroidvania, Metroid Dread loves tempting you with items and doors that you just can’t access on your first trip to an area. Some upgrades are absolutely impossible to achieve the first time you find them; others are just a lot more trouble than they are worth. If you are comfortable just moving forward, the most efficient way to collect all the upgrades is to simply wait until right before the final boss, when you have access to all of Samus’ gear and the ability to teleport. across much of the map. Just be warned that you might be a bit undernourished for the bosses, however.
Follow where the game leads
At first, Metroid Dread can seem a bit aimless. The game rarely tells you where to go, and even when it does, it never tells you exactly how to get there. However, if you pay close attention to it, Metroid Dread will almost always lead you to your next goal. Generally speaking, after finding a new ability, one of the nearby screens (maybe after a tram or teleporter to a new area) will have some sort of obstacle that requires you to use it. Use your ability and follow the new path. This is almost always where you will find the next story objective.
Don’t stress on EMMI sections
In Metroid Dread, Samus faces off against a new kind of enemy: a corrupt science robot called EMMI. While you can technically escape from an EMMI once it catches you, the timing is right and you won’t be able to do it often. However, if you fail in an EMMI section, you’ll reboot right outside the door – not your last save point. You may need to retry these sections a few times before you are successful, so be patient.
Learn the bosses
Metroid Dread is often difficult, but it’s only when the boss fights that the game becomes downright sadistic. Bosses deal a ton of damage, have limited windows of vulnerability, and often require you to complete intense platforming challenges while you try to damage them. The good news, however, is that every boss has a semi-predictable pattern, and every attack has a judicious way to dodge it. The trick is to learn how to dodge each attack, even if it means letting the boss savage you multiple times in the process. Many bosses also lose health if you hit them the right way, so be on the lookout.
Revisiting the old quarters
Progressing through Metroid Dread isn’t as easy as moving from area to area. Each area has a variety of obstacles that Samus will need his full arsenal to overcome. As such, when you leave an area, you can expect to come back over and over and over again. If you hit a brick wall (metaphorical or otherwise) while exploring a new area, it is possible that the tool you need is hidden in a level that you have already explored. Just go back to a different area and see if there’s anything you forgot. At worst, you’ll get at least some buffs, which will make the next boss fight a bit more manageable.
Master the parade
Metroid Dread is courtesy of Spanish developer MercurySteam, who also developed Metroid: Samus Returns on the 3DS. In general, fans and critics liked the game, but not everyone liked one element: the parry mechanics. In Metroid Dread, as in Samus Returns, Samus can knock back enemies with a powerful melee attack by pressing the X button at the right time. Getting the timing right can be a bit tricky, but it’s worth learning each enemy’s parry patterns. When you defeat an enemy with Parry, they lose a ton of health and ammo – and you can’t beat some bosses without parrying them.
The missiles and bombs in Metroid Dread are easy to use. It is not necessary to accumulate them. Enemies drop a lot of ammo, and you’ll almost always have the option to restock right before boss fights. As such, fire missiles at any surface that looks suspicious – you’ll often blow up hidden blocks, or at least reveal what tool you’ll need to do so. Later in the game, you will get powerful bombs, which are even more effective at revealing structural weak points. Also, be sure to use the missiles liberally during boss fights. Loading your beam cannon takes a long time, and bosses often drop ammo as you fight.
Consult the map
Whether you’re trying to find the next mission objective or the next optional upgrade, the best thing to do is pause the game and check your map. This isn’t necessarily the most action-packed part of Metroid Dread. If you are looking for items or doors that you missed, your only option is to zoom in and slowly scroll through each area, trying to determine if there is a lot of empty space that exploration could fill. But it is also a relatively foolproof process. If an area seems unexplored, there is probably something worth it. And you might find some other useful stuff along the way.